How To Convert Audio Drums To MIDI In Logic Pro X – Discussion
Rounik Sethi on Apr 15, in Logic Pro 11 comments. Creating your own sampler instruments from rhythmic loops can be a great way to add variety and realism to the loop. For example, if you have an audio file of a drum loop and you want to rearrange the beat, in previous versions of Logic, this would be a very manual and time consuming process.
It required accuracy and time to zoom in and cut at each transient, convert each region to a new audio file and then load them into a new EXS24 sampler Instrument, assigning every audio file to it’s own zone and then saving it Logic 9 takes the hassle out of this process with the new Convert to new Sampler Track feature. And we all know that cutting out the time performing mundane tasks means more time being creative and enjoying your music!
I’ve started by using an Apple Loop called Beatbox If this is your first time using the Convert to new Sampler Track feature, I’d recommend using a rhythmic loop.
This feature works best with audio with defined transients. This next step is optional Logic does a pretty good job of auto-analyzing an audio file, searching for it’s transients main peaks in the waveform and placing Transient markers in these spots. However, sometimes Logic may add too many or too few transient markers for your liking or you may wish to shift the position of a transient marker.
We can do all this in the Sample Editor. I’d highly recommend that you zoom in when adjusting Transient markers and keep listening back as in a future step Logic will place the portion from one transient marker to another as a separate sample and zone in EXS Once you’re satisfied with the way the Transient markers are placed remember Logic often gets perfect results by itself! Once you have selected the region s there are three primary ways to Convert a region to a new sampler track.
A dialogue window appears giving you two primary options. If, for whatever reason, you have multiple regions selected and wish to make a sampler instrument from these regions, you can choose to create Zones in EXS24 for every selected region.
Choose Transient Markers. This will assign the section between each transient marker to a zone MIDI note in the sampler instrument. NOTE: The ability to create zones from Regions allows you to manually cut up and assign each region on the track to separate zone. Create the desired name for your sampler instrument and set Trigger Note Range by choosing the lowest note used to trigger the first zone, etc.
Before you click OK to continue, notice that the bottom of the dialogue window contains info on how many zones will be created in your new EXS Instrument from your selected region s. Once you click OK. Logic now creates a new sampler instrument from your selection and mutes the original audio region. So, what next? This means you can assign different zones to different outputs in order to process these ‘sounds’ or outputs with different effects.
For example, with a standard drum loop you may wish to have a delay insert effect on the Snare but not any other part of the kit. This is unfortunately outside of the scope of today’s tip, but let me know in the Comments below if you’d like to know more! If you don’t then this new Sampler Instrument will only be saved to the current Project Folder.
To learn more about the EXS24 check this video out. More articles by this author. Rounik is the Executive Editor for Ask.
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Audio is your ultimate daily resource covering the latest news, reviews, tutorials and interviews for digital music makers, by digital music makers. Log In Create Account. A NonLinear Educating Company. For example, if you have an audio file of a drum loop and you want to rearrange t. Rounik Sethi More articles by this author. Apple Unleashes Logic Pro X Discussion AardvarkEric. Stumbled upon this by happy accident. Used to do this in Fruity Loops, had no idea this was so easy here too.
Thank you! Hi Eric, Really glad you stumbled across this Blog Post! There’s plenty more tips available. You can search our forums at www. If you have any topics you’d like to see covered in this Blog area let me know.
I’m up for suggestions! HI Rounik Awesome!! I am so happy I found this blog. Everything is very understandable. Thanks Mogi.
Thanks Mogi! Pop by the macproVideo. Best Rounik. Hi Alex, glad you found this useful! The problem is probably because you haven’t cut the audio at the zero crossing point when you zoom really close in to the waveform you’ll see the wave should start where it crosses the horizontal line – zero point. Cutting when it’s mid-cycle or above or below will generally cause a click or pop. While you can “snap edits to zero crossing” in the Audio menu from the Arrange area, I find it a bit flakey to be honest.
Sample Editor works better. Here’s one way to remedy this When you slice up your audio region select all the individual regions. In the Region Parameters box top of the Inspector add a small amount of fade in and fade out 5 or 10 ticks should be enough – but play it back and listen out for clicks. Now the fades have been written to each audio slice turn it into a sampler instrument. Hope this helps :. In your experience, does logic actually write the fades into the new files for the sampler instrument?
If so we must have different settings at play Hi Alex, That’s right, Logic 9 applies fades to audio regions non-destructively This way the fades will be written to the new audio files :- Hope this helps R. Ah, YES, missed that part. Thanks so much!!!!! No problem Alex! There’s always more than one way to do things in Logic Best R.
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Convert to new sampler track logic pro x free download
You can use the Quick Sampler waveform display to set sample start and end points, set loop points, set fade in and fade out points, and more. Trigger a one-shot audio file with MIDI notes? Do you want a short vocal clip cpnvert across your keyboard so you can play melodies with it? You can reverse playback, lock sample triggers to just the back or white keys, and even adjust the Flex timing:.
Quick Sampler: Getting started with Logic Pro X’s new sampler – 9to5Mac
Use the Quick Sampler—included in Logic Pro Load any audio file into Quick Sampler, or create samples by recording directly into Quick Sampler with hardware like a microphone, synth, or drum machine.
Automatically tune and loop a sample, create a “sliced” instrument that’s great for a drum loop or vocal phrase, or use Quick Sampler as a simple one-shot player for single drum hits. You can also convert sliced loops into a Drum Machine Designer kit, where individual slices are loaded onto pads to provide maximum control of playback and plug-in effects.
You can also record audio directly into Quick Sampler. Click one of these options above the waveform display:. Click the Flex button to turn on Flex mode. When Flex mode is on, your sample plays at the original length and speed of the source file—even if you play above or below the root note of the sample. Use Flex mode and Follow Tempo with a melodic phrase or drum loop to transpose the pitch in real time while matching the current project tempo.
After enabling Flex mode and Follow Tempo, individual slices stretch or contract depending on the original tempo of the loop and the current project tempo. Sampler stretches slices so that there are no gaps between slices. This is especially useful when you want to take a fast loop and play it at a much slower tempo. You can use the Quick Sampler waveform display to set sample start and end points, set loop points, set fade in and fade out points, and more.
Logic Pro automatically creates a new software instrument track with Drum Machine Designer inserted. Each sample slice is mapped to a pad in the Drum Machine Designer.
Each pad corresponds to a particular MIDI note. A new MIDI region is also created and placed at the beginning of the project in the tracks area. The region contains MIDI notes of each slice placed sequentially in ascending order, so when you play the project back, it plays the sample back as it sounded in Quick Sampler.
But you can quantize the notes, add or remove notes, and make any other edits as you would to any MIDI region in the Piano Roll Editor. You can also quickly create a Drum Machine Designer track, as well as other sample-based software instrument tracks, by dragging audio files to the track header in the main window. You can edit each sample slice directly within the Drum Machine Designer. Click a pad in the drum grid to see the sample in the waveform display, below the drum grid.
Change the playback mode, adjust the start and end point of the sample, adjust the fade in and fade out, and more. Additionally, you can access of all of the Quick Sampler controls, which in the Drum Machine Designer are separated into two page views:. Drag from the lower portion of the waveform display in Sampler to the Sampler track lane in the Tracks area or to a cell of the Sampler track in the Live Loops grid. The pasted region contains MIDI notes of each slice placed sequentially in ascending order, so when you play the project back, it plays the sample back as it sounded in Quick Sampler.
Click the Instrument slot in the new channel strip, then choose Quick Sampler from the pop-up menu. Drag a file from the Logic Pro files browser, Loops browser, a region from any track or from the Finder into one of these areas of the Quick Sampler waveform display : If you want Quick Sampler to automatically set the tuning, loudness, length, and loop points of the sample, choose Optimized.
If you want to keep the original tuning, loudness, and length of the sample, choose Original. The sample is mapped to keys above and below the defined root key, which by default is C3. Notes below the root key play the sample at a lower pitch and slower speed, while notes above play the sample at a higher pitch and faster speed a sample. Click one of these options above the waveform display: To play a sound across the keyboard range or if you want to loop a sample, choose Classic mode.
The sample plays while you hold a key and stops when you release. To play a sample from start to end whether a key is held or not, use One Shot mode. A simple note trigger will play the entire sample. Use this for triggering single drum sounds. To divide a sample into individual hits, use Slice mode. Slice mode analyzes the sample and divides it into slices based on the transients in the sample. The slices are then mapped to keyboard keys so you can play each slice independently. You can also create a Drum Machine Designer track from a sliced sample, where individual slices are loaded onto pads to provide maximum control of playback and plug-in effects.
Use Flex mode Click the Flex button to turn on Flex mode. Edit the sample You can use the Quick Sampler waveform display to set sample start and end points, set loop points, set fade in and fade out points, and more. Create a Drum Machine Designer track from a sliced sample You can quickly add a Drum Machine Designer track to your project based on a sliced sample. Add a sample to Quick Sampler, then click Slice. Make adjustments to the slices in the Sampler waveform display.
Additionally, you can access of all of the Quick Sampler controls, which in the Drum Machine Designer are separated into two page views: Click Q-Sampler Main to see and edit the sample in the Quick Sampler waveform display.
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